1 community-submitted smoke lineup that land on Palace Alley on Mirage, each with the throw position, the crosshair alignment and the result captured as in-game frames.
Every throw here lands on Palace Alley. Open one to see the exact spot it is thrown from.
A CS2 smoke is volumetric: the cloud fills the volume it lands in, leaks through gaps and doorways, and holds for roughly 18 seconds, so where it settles matters far more than where it was thrown from.
Each lineup is a fixed sequence of in-game stills: the wide shot that orients you, the standing position, the crosshair alignment, a zoomed crop of that alignment, and the result. Match your screen to the zoomed crop — that is the frame that decides whether the throw lands.