2 community-submitted smoke lineups that land on Middle on Dust 2, each with the throw position, the crosshair alignment and the result captured as in-game frames.
Middle can be hit from 2 different spots currently covered here: T Spawn and Mid Doors. Which one you use is usually decided for you by where the round has already put you, which is why more than one is worth learning.
A CS2 smoke is volumetric: the cloud fills the volume it lands in, leaks through gaps and doorways, and holds for roughly 18 seconds, so where it settles matters far more than where it was thrown from.
Each lineup is a fixed sequence of in-game stills: the wide shot that orients you, the standing position, the crosshair alignment, a zoomed crop of that alignment, and the result. Match your screen to the zoomed crop — that is the frame that decides whether the throw lands.