A community-submitted CS2 Cache Molotov lineup thrown from Garage onto Mid. The grenade is in the air for 2.7 seconds. Every step below is captured as a still frame from in-game — the standing spot, the crosshair alignment, a zoomed crop of that alignment, and the result — so you can match your own screen against each one instead of guessing from a video.
A molotov spreads fire across the surface it breaks on for around 7 seconds, which is long enough to deny a plant, break a hold, or force a player out of a corner without ever seeing them.
This is a T-side lineup: it is thrown to open up Cache for an execute, so it is worth having a teammate ready to move the moment the Molotov is on Mid.
Easy — the alignment is a large, obvious landmark, so this one survives a bad day.
Map geometry and grenade physics change between CS2 updates, and a lineup that worked last season can land a metre short after a patch. No member has voted on this lineup yet. If you land it, mark it verified so the next player knows it survived the latest update.